That’s a scary thought for a GUI designer, or a developer who unintentionally overlooked the simple truth that text messaging is far and away the most commonly used feature on a smartphone. Almost 97% of all smartphones users engage in text messaging; this familiarity creates incredible potential for a new generation of text-based application that can solve any problem an app can solve, through a more convenient interface: the text screen.
Text-Based Apps Are Nothing New
The above, however, is not a new revelation. In fact, some apps controlled exclusively via text or SMS messaging already exist. Magic, for example, can help you reserve a table, check a bank account, or buy a car, all via text between a user and a concierge (an actual human being) who assists with these requests. WeChat is another app that uses text to bypass traditional apps altogether—effectively creating a universal portal to all things mobile.
According to a recent study by Pew Research Center, across all age groups in the US, text messaging is the most popular feature used on a smartphone. In this way, life is beginning to challenge the artist; while app designers may have intended to make our lives easier by developing apps to meet out every need, at the end of the day, people are universally more comfortable texting—having a virtual conversation to get at what they want.
There are some people, like Matt Galligan, co-founder of the news aggregation app Circa, that believe we’re headed towards an overhaul of basic software and design. Galligan feels that something called “MessageKit” will be Apple’s catchall for apps located in iMessage. Instead of opening different apps with different design characteristics and UI controls, all the apps would perform their same functions but via text command or queries inside a fluid conversation.
Apple’s new iOS 9 has already made some considerable shifts in its latest version, one of which is prioritizing app content for Internet search queries made via mobile. While there’s nothing like “MessageKit” available quite yet, it’s an interesting theory that attempts to recognize the user’s reality in a predominantly designer-shaped mobile world.
One foreseeable drawback is that our familiarity with texting may causes people to use these services at inappropriate times. For example, texting while driving is already a major concern in densely populated areas. Additional text-based services may further encourage our desire for instant access, even behind the wheel.
It’s ironic that an entire generation gets labeled as ‘less socially communicative’ because it’s always on smartphones, and yet, somehow, that same generation may bring society back full circle, where the digital dialect of texting is used to reinsert what was missing from our mobile lives: conversation.
By: Nic D